Tag Archives: Technology

Syzygy: The 2024 Ohio Educational Technology Conference

I attended the Ohio Educational Technology Conference in Columbus, Ohio, from February 13-15, 2024. This annual gathering is in its second year of returning to a face-to-face model after many successful years of in-person conferences were interrupted by two years of Covid-protocol enforced virtual options. This year’s conference theme was “Syzygy.”

In April, Ohio will be a popular destination for sightseers, looking forward to a rare example of syzygy – the sun, earth, and moon will be aligned in such a way that a total eclipse will be observable across a wide band through the state.

The 2024 Ohio Educational Technology Conference capitalized on this highly-anticipated astronomical event to draw a comparison to the alignment we seek between teaching, learning, and technology. Syzygy.

While we continue to answer the questions about how to most effectively use the technology we have to help more students achieve more, we find ourselves faced with new questions and new challenges, like how to address the sudden proliferation of artificial intelligence tools.

Here are my top takeaways from OETC 2024.

  • Artificial Intelligence (AI) is the next big opportunity and the next big problem. When calculators became small and cheap, we wondered what would happen to math class. When Internet search engines came into their own, we wondered what would happen to the reference section of the library. AI has us wondering what will happen to students learning to write papers, computer programs, and just about anything else. I heard lots of examples of how teachers can use AI right now to save time and improve their practice. I likewise heard lots of warnings about students misusing AI or accessing tools they should not. We haven’t established a clear direction around expectations for its use, mostly because what AI can do seems to expand every day. Right now, the only bad answer is to pretend it doesn’t exist and that our students aren’t already using it. Ohio and aiedu.org have collaborated to publish an AI Toolkit for schools and their communities.
  • Students consuming information is now an assumption. With so many formats and delivery mechanisms available, curating quality content is the order of the day, not simply providing it. The power of digital technologies has made it easier than ever to have students creating high-quality products of their own. In a year where colleges are debating whether to continue to ask for students’ SAT scores, students are posting links to the books they’ve authored, movies they’ve directed, and songs they have written and recorded and mixed. Tools like Canva, Flip, and Book Creator put the power of publishing to a global audience at students’ fingertips.
  • Innovative practice, thoughtfully implemented, is what will lead to a bright future. Keynotes by George Couros, Dr. Chinma Uche, and representatives from Chagrin Falls Exempted Village Schools emphasized overcoming fear and inertia in systemic practice. While chasing every shiny new tech tool creates chaos that leads us nowhere, we likewise cannot rely on what we have always done to get better results for more students. STEM and real-world impact are no longer the privilege of a few students identified as qualified to participate. Each student deserves access to quality instructional materials and tools to achieve what was not possible before. And we cannot rely on doing what we have always done to get results we have never gotten.

The future, and the present, belong to them. Our job as educators has always been, and continues to be, to guide them in creating a better world by aligning the tools, the skills, and the opportunities that they will need.

Syzygy.

Ten Best “Must-Try” Free Tech Tools for 2017-2018

Welcome to the start of the 2017-2018 school year!  The new year brings with it a new opportunity to try new things to support learning for all students.  Here are my top ten “must-try” free tech tools for this year!

10. Flipgrid – The “flip” in “flipgrid” comes from the concept of a flipped classroom.  Ignite discussion by creating a “grid” where students make video of their thoughts and ideas on a topic you post.  Super Cool Hack: Use this in language classes (foreign language or ASL) to post source material and translations!

9. Seesaw – A digital portfolio system for your students.  Students can submit materials as typed documents, photos, drawings, video, or links.  New to Seesaw, students can log in with their G Suite for Education account instead of scanning a QR code, and students can submit material from their Google Drive!  A great solution for early elementary students who are not ready for a full-blown LMS!

8. Read&Write for Chrome – You have to be using Google Chrome for this one, but the benefits are so good!  The free version gives you high-quality text-to-speech within Google Docs and PDFs.  Teachers can submit their e-mail address to get a free one-year (renewable) subscription to all of the paid features as well.

7. Edublogs – Your students can write for a global audience.  That’s a scary thought to many teachers, but the potential benefits are too vast to ignore.  If we want students to reflect on their learning, become effective communicators, and create authentic products, blogging is a great way to reach all students.  Built on the popular and powerful WordPress system, Edublogs provides an easy way for a teacher to create a single class blog and invite students to become contributors.  The teacher retains ultimate control of what becomes public, and students learn digital citizenship alongside of the content they are creating.

6. Canva – Digital Publishing and Graphic Design calls us to merge our content knowledge with creative expression.  But, basic productivity tools still assume an 8½”×11″ (or A4) format, based on the tyranny of printed paper.  Canva gives you “Publisher” type templates to start from, but in Infographic or other formats that defy traditional size restrictions.  Smash the boundaries!

5. Feedbro – I have rediscovered the value of RSS feeds!  Yeah, I follow certain people on Twitter or other social media platforms, and I learn a lot from them.  But, I can still miss important posts from certain people or organizations, and I don’t want to have to remember to visit their pages every day/week/month to see if there are any updates.  Feedbro lets me enter the RSS feed address for my favorite feeds and keep track of updates in one convenient location.  Versions available for Chrome or Firefox.

4. Iorad – Creating step-by-step tutorials and screencasts can be a great way to familiarize people with a long series of steps to perform online tasks.  Trouble is, these tutorials and screencasts can be very time-consuming to create.  Enter Iorad.  Start Iorad, and perform your task.  Iorad keeps track of where you click and what you type, and produces both a step-by-step tutorial with screenshots, and a screencast of the procedure you just performed.  Turn hours of tutorial production into minutes!

3. Recap – Recap takes multimedia student interactivity to another level by shifting the focus away from the teacher’s questions and to the student’s questions.  Queues, Journeys, and Video Responses offer exceptional flexibility in using this tool to provide asynchronous communication opportunities, and promote deeper thinking by students who interact with the system.

2. Book Creator – Book Creator has long been one of my favorite tools for the iPad and Android tablets.  Giving students the ability to create their own multimedia e-books can ignite a passion for learning, to become “published authors” with expertise in their chosen content area.  Now, this capability has been extended to the Chrome browser with the release of the newest version of Book Creator! Anything from short, simple picture books, to comprehensive advanced math and science texts (with built-in video examples!) can be produced with Book Creator.  And, if you need a powerful ePub reader to view your completed eBooks, try Readium!

1. iCivics – Anyone else out there seeing a renewed interest in civics education and how government works?  Just me?  Okay, then….  The mission of iCivics.org is to provide students (and anyone else, really) with immersive simulations into how government works, across all branches, at all levels from local to federal.  With Constitution Day coming up on September 17, iCivics is releasing a brand new version of its most popular game, “Do I Have a Right?”  Infinitely playable and replayable, the simulations at iCivics are great for introducing students to the complex and complicated world of representative democracy!

Which of these have you tried?  Any others that you love for 2017-2018?

 

The Ten Best Technology Movies of All Time

Some movies rely heavily on some aspect of technology (and its development, and the ramifications when things go awry) to advance their plot.  These are my ten favorite tech films of all time!

10) The Fly (1958) – Teleporters would be awesome, right? What Movie poster for The Fly, 1958.could possibly go wrong? The original 1958 classic does a great job of staying on the edge of “plausible deniability” in scaring the bejabbers out of the viewer! I didn’t think the Jeff Goldblum / Geena Davis remake was terrible.  In some ways, it was definitely better than the original.  For this list, I have to go with the 1958 version because the ending is so much better.  “Help me! Please, help meeee!”

9) WALL-E (2008) – Yes, I have kids.  Yes, I watch Disney movies. Wall-E character Occasionally, I even watch one when the kids aren’t around (Mary Poppins is still one of my all-time favorites).  This one took a movie plot that is generally only reserved for trying to unsettle adult audiences, and made it accessible and fun for all ages.  It still provokes the question of “what would happen if all the people were gone”, but without the cataclysmic darkness that puts most films like this into the “after the kids go to bed” time slot.

8)  Apollo 13 (1995) – When the original mission (landing on the Scene from Apollo 13.moon) of the Apollo 13 crew has to be scrubbed, a new mission takes its place (saving the astronauts’ lives as they return to Earth).  Can you design something to rescue three imperiled astronauts using things like the flight plan cover, duct tape, and socks, before the CO2 levels in the capsule overtake them? How did it actually work?

7) The Terminator (1984) – C’mon.  It’s The Terminator.  Do you really need to know any more?

6) Ferris Bueller’s Day Off (1986) – Why did this make my list?

Ferris Bueller sitting in front of his monochrome amber monitor.
“I asked for a car. I got a computer. How’s that for being born under a bad sign?”

The whole thing couldn’t have been possible without Ferris using a room full of outrageously geeky (for its time) technology to hack the house intercom system, provide medical sound effects, and even hack into the school computer system to eliminate an overabundance of absences.  All that, and he couldn’t figure out how to make the odometer go backwards on a 1961 Ferrari 250 GT California Spyder?

5) Office Space (1999) – The premise of the central plot element in Office workers ready to destroy the laser printer.this movie makes you think, “Well, yeah, what DOES happen to the fraction of a cent that gets dropped off of all those financial transactions?”  The rest of the movie is built on the positive and negative interactions between the personalities of the characters, but the thoroughly believable idea of siphoning minuscule amounts of money to create a multi-million dollar bank account, and sticking it to the man, practically dares us not to identify with the cubicle dwellers getting screwed at every turn.  And who hasn’t wanted to hand out a little street justice by curb-stomping a laser printer that spouted “PC LOAD LETTER” just once too often?

4) Minority Report (2002) – Smart move, setting this movie just far

Spatial Operating Interface from the movie Minority Report.
Admit it, you want a pair of these gloves.

enough into the future that I can imagine myself being still alive should the world turn into something like this.  A blend of humans with special abilities (“Precogs”) and technology has allowed law enforcement to detect when someone is going to commit a crime.  Using this technology, they preempt the crimes from occurring and arrest the would-be perpetrator just as if they had committed the crime.  We were awed by the “spatial operating environment interface” that John Anderton used when he slipped on the special gloves.  Little did we know that only a few years later, multi-touch surfaces and devices like the Xbox Kinect would make those science fiction morsels become a tasty reality long before 2054!

3) Tron (1982) – We didn’t even know what a “hacker” was in 1982,

Action figures from the original movie
I had these when I was a kid. So cool!

but the concept of getting trapped inside a virtual video game world was fertile ground for Disney’s second entry in my list.  See, kids, back in the 80s, we had to go to a mall to a place called an “arcade” to play video games.  And the guy who ran the arcade had the coolest job in the world.  There is a bit of cognitive dissonance that still goes on in my head – I refuse to believe that the Jeff Bridges from this movie is the same Jeff Bridges from any of his other movies.  Nuh-uh, no way, nohow.

Open the pod bay doors, HAL.2) 2001: A Space Odyssey (1968) – Stanley Kubrick just has a way of making “poison ivy” movies.  They get under your skin and itch until you have to scratch it, and it just makes the itch worse.  “I’m afraid I can’t do that, Dave.”

1) WarGames (1983) – Matthew Broderick makes another appearance on my list, this time with the quintessential tech-based

You can’t read it without hearing it in the computer voice, can you?

movie of all time.  When you’re working on a text-based terminal, how do you know what’s “real”, and what’s just a construct of artificial intelligence? I was already a burgeoning computer nerd at the time, having written my own Casino and Horse Racing programs in Applesoft Basic on a VTech Laser 128 during a snowstorm-lengthened winter break from school, and this movie put dreams in my head of one day doing things with a computer that would go beyond my own house. “Shall we play a game?”

Obviously, I’ve chosen several movies that bridge a gap between implementing technology (“can we do it?”) and philosophy (“should we do it?”), which has long provided a foundational element for plots in movies, literature, etc.  What movies did I miss that I should have included?  Which one of these movies doesn’t deserve to be in the list? Go ahead, have at it!

Using the iPad to Support Access to the General Curriculum

The following LiveBinder contains resources used in a presentation at Eastern (Brown) Local Schools on using the iPad to support access to the general curriculum.

http://goo.gl/xEbaKz

Includes great stuff like Rita Pierson, some built in Accessibility features, apps for consuming and for creating content, and information about the Bookshare program.

 

Technology and Interactive Media as Tools in Early Childhood Programs

I was contacted by a former co-worker about providing a workshop during Shawnee State University‘s “Fabulous Friday” conference.  “Fabulous Friday” is an annual conference for Child Care Providers and Early Childhood Educators in the area.

Anytime I am asked to present about educational technology in an Early Childhood Education environment, I base my work on a 2012 Position Statement jointly released by NAEYC and the Fred Rogers Center.

The position statement makes the following six recommendations:

  1. When used intentionally and appropriately, technology and interactive media are effective tools to support learning and development.
  2. Intentional use requires early childhood teachers and administrators to have information and resources regarding the nature of these tools and the implications of their use with children.
  3. Limitations on the use of technology and media are important.
  4. Special considerations must be given to the use of technology with infants and toddlers.
  5. Attention to digital citizenship and equitable access is essential.
  6. Ongoing research and professional development are needed.

Important Links/Resources: